struct session {
struct session_database *databases; // All databases, settings overriden
struct client *clients; // Clients connected for current search
struct session {
struct session_database *databases; // All databases, settings overriden
struct client *clients; // Clients connected for current search
NMEM session_nmem; // Nmem for session-permanent storage
NMEM nmem; // Nmem for each operation (i.e. search, result set, etc)
WRBUF wrbuf; // Wrbuf for scratch(i.e. search)
NMEM session_nmem; // Nmem for session-permanent storage
NMEM nmem; // Nmem for each operation (i.e. search, result set, etc)
WRBUF wrbuf; // Wrbuf for scratch(i.e. search)